Modular Machinery: Community Edition

Modular Machinery: Community Edition

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[SUGGESTION] Not Consumed Inputs

Artiwolfdev opened this issue ยท 2 comments

commented

this is a simple but but nice addition
Not consumed Inputs so u can used the same "catalyst" item for Ever

commented

If I'm not mistaken, then there is already such an opportunity in fashion.

"setChance(0)" on the input item has this effect. For example:
.addItemInput(<minecraft:bedrock>).setChance(0)

commented

You just need a setChance(0) immediately after adding the input.