Mekanism Crusher Not accepting clumps from mods
MaxBaer2056 opened this issue ยท 8 comments
Hello, I'm using a pack with 84 mods. Usually the mekanism crusher should accept clumps from the purification chamber but it is not. Clumps that are not vanilla do not input into the crusher or crushing factory (I tried both), also made sure the inputs were correct. I'm not sure if there's a configuration file I can change so that the crushers accept clumps from other mods. I don't know if anyone else has experienced this problem. I'm going to try adding Immersive and a few other mods that include processing for materials like alliminum and platinum, etc. Materials that can't be normally processed by mekanism and require "MoreMekanismProcessing" mod. I'm not sure how to attach all the mods I'm using, will update with a text file.
Now that I've been looking at it more, some of the recipes for the clumps are not linked directly to being processed in the crusher, turning them into dirty dust, etc. Maybe it's just not complete yet? The ores I've tried do not work, including platinum, aluminum, and nickel.
[SmittieKing] Egypt, but I added a bunch of tech mods. The original pack has like 40 something mods, this one I made has 109.
No this value was not changed, and is at the value 5. Maybe it has something to do with base mekanism not recognizing the recipes?
Yes that's possible. Maybe some tags are broken.
Any latest.log or packed file for Prism Launcher?
Too hard to adding 90 mods manually.