
Spawner duplication bug
crazyvinvin opened this issue ยท 2 comments
Spawner duplication bug
Hello again!
We found a duplication bug for spawners with spawner.captureSpawner().
Steps to reproduce
Run in terminal:
lua
spawner = peripheral.wrap("back")
spawner.captureSpawner()
This drops one spawner, which is obviously the idea. However, rerunning:
spawner.captureSpawner()
Keeps dropping spawners. So this:
while true do
spawner.captureSpawner()
end
Will remove one spawner block and turn it into an entity item and then keep dropping infinite spawner items on the ground.
well, maybe i will need to make the spawner be inserted as an item and delete the block completely