Issue starting server with more villagers on forge
campbebj opened this issue ยท 2 comments
Bug Report
could not start server with more villagers on forge.
What's the issue you encountered?
could not start server.
How can the issue be reproduced?
spin up my server.
Mod Version
1.5.1
Images, Videos, or Logs
[11Jun2021 13:52:59.718] [Server thread/ERROR] [net.minecraftforge.eventbus.EventBus/EVENTBUS]: Exception caught during firing event: Could not initialize class net.minecraft.entity.merchant.villager.VillagerTrades
Index: 4
Listeners:
0: NORMAL
1: ASM: com.samebutdifferent.morevillagers.MoreVillagers@5b10cb1b onServerAboutToStartEvent(Lnet/minecraftforge/fml/event/server/FMLServerAboutToStartEvent;)V
2: net.minecraftforge.eventbus.EventBus$$Lambda$2578/587256500@353528df
3: net.minecraftforge.eventbus.EventBus$$Lambda$2578/587256500@72bd6669
4: net.minecraftforge.eventbus.EventBus$$Lambda$2578/587256500@62fcee2e
5: net.minecraftforge.eventbus.EventBus$$Lambda$2578/587256500@e57242c
java.lang.NoClassDefFoundError: Could not initialize class net.minecraft.entity.merchant.villager.VillagerTrades
at net.minecraftforge.common.VillagerTradingManager.(VillagerTradingManager.java:46)
at net.minecraftforge.eventbus.EventBus.doCastFilter(EventBus.java:247)
at net.minecraftforge.eventbus.EventBus.lambda$addListener$11(EventBus.java:239)
at net.minecraftforge.eventbus.EventBus.post(EventBus.java:302)
at net.minecraftforge.eventbus.EventBus.post(EventBus.java:283)
at net.minecraftforge.fml.server.ServerLifecycleHooks.handleServerAboutToStart(ServerLifecycleHooks.java:95)
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:166)
at net.minecraft.server.MinecraftServer.func_240802_v_(MinecraftServer.java:621)
at net.minecraft.server.MinecraftServer.func_240783_a_(MinecraftServer.java:232)
at java.lang.Thread.run(Thread.java:748)
Were you able to reproduce the issue with only More Villagers installed and no other mods?
not a real issue sorry. its a known issue cauesd by TrueGkoliver/FullVillagerEnchants#1 removing it fixed everything. but it causes multiple crashes in other mods.