
Custom Orechids don't stay connected to Mana Pools upon world load
MightyBidoof opened this issue ยท 0 comments
I've been messing around with this mod a bit and found that any custom Orechids that you decide to create don't stay connected to Mana Pools when the world is re-entered.
So, if I place down x flower and link it to any pool in range it'll function fine, but then later leave the world, upon rejoining the world, the flower will have to be reconnected to the Mana Pool.
{ "orechid_ores_basic": { "manaCost": 700, "maxMana": 14000, "cooldown": 2, "range": 5, "rangeY": 0, "particleColour": "3cff00", "playSound": true, "rangeCheckInterval": 20, "blockBreakParticles": true } }
The flower, just incase it means anything.