
Custom Orechids ignore metadata
MightyBidoof opened this issue ยท 1 comments
Title says it all
//Tier 2 Orechid var tierTwo = mods.morechids.Registry.getFlower("orechid_ores_metal"); //Orechid Ores tierTwo.addRecipe(<minecraft:stone>, <thermalfoundation:ore>, 60); tierTwo.addRecipe(<minecraft:stone>, <thermalfoundation:ore:1>, 60); tierTwo.addRecipe(<minecraft:stone>, <thermalfoundation:ore:2>, 55); tierTwo.addRecipe(<minecraft:stone>, <thermalfoundation:ore:3>, 55); tierTwo.addRecipe(<minecraft:stone>, <thermalfoundation:ore:4>, 55); tierTwo.addRecipe(<minecraft:stone>, <thermalfoundation:ore:5>, 50); tierTwo.addRecipe(<minecraft:stone>, <thaumcraft:ore_quartz>, 45); tierTwo.addRecipe(<minecraft:stone>, <minecraft:gold_ore>, 45); tierTwo.addRecipe(<minecraft:stone>, <thaumcraft:ore_cinnabar>, 30); tierTwo.addRecipe(<minecraft:stone>, <thaumcraft:ore_amber>, 30); tierTwo.addRecipe(<minecraft:stone>, <minecraft:emerald_ore>, 15);
this script should generate 6 different ores from thermal expansion, along with a few other ores, slightly weighted towards copper, this displays normally in JEI.