MoreCulling

MoreCulling

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Issues with blockstate culling

RinixGG opened this issue · 11 comments

commented

Hello! Leave block's side getting culled if there is stair nearby. I think it works same with all non-full blocks.
MC 1.19.2, MoreCulling 0.12.4
2022-12-31_01 23 56

commented

The vines are currently being looked into

commented

All issues have been fixed in the next major release. I am currently testing to make sure I didn't miss anything

commented

Fixed in v0.13.0

commented

Thanks that's useful

commented

Hm, I don't get this problem myself. Maybe the resource pack you're using isn't compatible with More Culling?

commented

I have no idea how that's possible. Can you check if removing your resource pack solves the issue?
If it does can you link the resource pack so that I can fix it. Otherwise please list all the mods you are currently using

commented

I have no idea how that's possible. Can you check if removing your resource pack solves the issue? If it does can you link the resource pack so that I can fix it. Otherwise please list all the mods you are currently using

I removed all resourcepacks but the issue is keeping.
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Here is the list of mods:
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commented

Can you try figure out what mod causes the issue. There's a couple rendering mods in there that could be causing it

commented

@FxMorin I have the same issue, so I'll give more details here instead of making new post.
I tested this on empty instance with only mods being MoreCulling and ModMenu. No resourcepacks as well.

Issue with leaves occurs with "Gap" culling type. Same happens for powder snow. It happens with stairs, slabs, stonecutter, carpets. Maybe other blocks as well.
2023-01-01_00 55 54

Graphics card: RTX 3050 Ti laptop, driver v512.78 (considering recent issues with soduim and litematica, but this version doesn't have that issue)

commented

Thanks that's useful

I'll give some information too. As for me the issue didn't appear at 'Gap' Culling type but appears at 'Depth' and 'Random'.
The screenshot above was made with the 'Depth' culling type. Here is the screenshot with 'Random'
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NVIDIA Driver Version: 525.60.11 ; Graphics card: NVIDIA GeForce GTX 1660 Ti

commented

@FxMorin I've just found another bug. The same happens with vines
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After disabling the BlockState culling the issue disappeared:
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