MoreCulling issue w/ 3D Skin Layers
RisPNG opened this issue · 8 comments
This is the More Culling options, through the mod options. Even through the Sodium settings as well which has no such options.
It wouldn't let me disable entity culling because I have Sodium installed.
Ehh it shouldn't let you enable it if you have sodium installed…
Can you send me your moreculling config file
Ehh it shouldn't let you enable it if you have sodium installed…
Can you send me your moreculling config file
it was already enabled when I have both Sodium and MoreCulling installed. I didn't touch it, but instead it doesn't let me disable it. I'll send the config file in a few hours. currently outside.
this was my moreculling,toml
enableSodiumMenu = true
cloudCulling = true
signTextCulling = true
rainCulling = true
useBlockStateCulling = true
useCustomItemFrameRenderer = true
itemFrameMapCulling = true
useItemFrameLOD = true
itemFrameLODRange = 48
useItemFrame3FaceCulling = true
itemFrame3FaceCullingRange = 0.0
leavesCullingMode = "DEPTH"
leavesCullingAmount = 1
includeMangroveRoots = true
powderSnowCulling = true
entityModelCulling = true
useOnModdedBlocksByDefault = true
[modCompatibility]
minecraft = true
visualoverhaul = true
I just manually set "entityModelCulling" to false and everything is okay now. the entityModelCulling was already set to true when I have both Sodium and MoreCulling installed. Has the default set to false? if that's already done, then there's maybe some mistake on my part.