Allow "Random" leaves culling to be affected by the "Depth" slider
kesakat opened this issue ยท 2 comments
Cull Less Leaves does something similar to this, allowing the user to define a percentage of faces to be rejected alongside its depth culling approach, this is an option that was both beneficial to performance and also allowed trees to still look good without the disaster that is non-depth random and without the blocky feeling that comes from pure depth (it also makes the shadows that leaves give off look way better when using shaders). i would also prefer an option to control how much leaves are culled by random but that is not as necessary.
normally i would not write an issue for this, but as is known, cull less leaves now marks itself as incompatible with more culling, so i cannot use that mods superior system alongside this mods overall performance. since i doubt the possibility of getting them to just remove the incompatibility i ask here to just port the system over
Noticing now, apologies if this might already exist in the mod, i use mc version 1.19.2 and i notice now that this mod does not seem to backport its newer versions to older mc versions. though i still ask, even if this change will not affect me, that this may be done should it not yet be a thing already