MoreCulling

MoreCulling

77.1k Downloads

Mods that prevent MoreCulling from working

FxMorin opened this issue ยท 24 comments

commented

This issue will be used as a list of mods that currently don't support MoreCulling so that I can go through the mods and fix the issues.

This has now moved over to Compatibility Testing

Supported Rendering Engines

Currently Unsupported Mods

  • None

Currently Unsupported Rendering Engines

  • None

Rendering Engines that need testing

Mods that need testing

I will put putting all this info into a wiki page before the official release of the mod. Once this is no longer an Alpha build


If you want to test if the mod is working, an easy way to do this is by using a chorus plant, and testing this bug
There might be an automated system in the future, although don't get your hopes up

commented

It shouldn't do anything if you have sodium, so yes. I'm currently fixing that

commented

It shouldn't do anything if you have sodium, so yes. I'm currently fixing that

Is this different from Sodium builtin culling also from below mod ?
https://modrinth.com/mod/entityculling

commented

so basicaly i should remove this mod if i have sodium?

commented

Blockstate culling, not at all related to entity culling or sodium culling

commented

Blockstate culling, not at all related to entity culling or sodium culling

How about Cull Leaves?

commented

No, only blocks that have non-full block hitboxes are currently affected. No mod exists that does this like mine currently

commented

Running with Continuity fine here ๐Ÿ˜

commented

what about this mod? - CullLessLeaves
nvm I saw fxmorin comment

commented

Running with Continuity fine here ๐Ÿ˜

Does it pass the chorus plant test?

commented

Running with Continuity fine here ๐Ÿ˜

Does it pass the chorus plant test?

Been playing on a server a while with Continuity, no crash
Going back to singleplayer creative world to recheck if it spamming the log while looking at Chorus Plant, dont seem to see it, and no crash

image
huge_2022-06-04_22 21 54

commented

@Scarlaid I meant this bug https://bugs.mojang.com/browse/MC-249693 that I linked in the issue. I need to know if continuity just overrides it or not if the chorus internals are culled then it works.

commented

It works with Sodium for me, which idk why, but it doesn't work with CullLessLeaves mod.

But hey, at least it still works with Cull Leaves.

commented

It works with Sodium for me, which idk why, but it doesn't work with CullLessLeaves mod.

But hey, at least it still works with Cull Leaves.

Also, still works with continuity for me.

commented

Sodium has a BlockOcclusionCache (see CullLessLeaves for integration)

commented

@isXander It's already patched, just not in a release

commented

FREX seems to work:
2022-06-16_15 29 29
Crashlog: https://mclo.gs/BfWvcab

commented

@FxMorin Version 0.2.0 on 1.19 properly culls all affected blocks when used with Continuity. I used spectator mode to confirm.

commented

cool thanks

commented

@RaptaG I need you to actually go into the chorus fruit. That image tells me nothing, also what's that crashlog?

commented

@RaptaG I need you to actually go into the chorus fruit. That image tells me nothing, also what's that crashlog?

Ok, I'll do that. The crashlog is for you if you wanted to check anything there.

commented

Chorus plant culling works for me with Iris and Indium.

commented

Does LBG still causes problems?

commented

The description is outdated..

commented

Due to the mod no longer being Alpha. I have moved it into its own discussion.
#31 (comment)