
CIT Resewn animated texture don't work
Raiguri opened this issue · 3 comments
Describe the bug
CIT Resewn animated textures don't work when using them with MoreMcmeta emission
To reproduce
Steps to reproduce the behavior:
- Install CIT Resewn and MoreMcmeta emissive-plugin
- Make model with animated texture that should be also emissive
- See that emission works but animation stuck on 1 frame
Expected behavior
I should see animated texture with emission
Which Minecraft versions does this bug affect?
1.20.1
Mod loader
Which mod loaders does this bug affect?
- [V] Fabric
Mods list
Sodium
Moremcmeta
MoreMcmeta emission
CIT Resewn
Indium
Resource pack
cinemapropsRP DEMO.zip
I believe this may be an incompatibility with Sodium--can you please confirm whether it works when Sodium is removed?
I can confirm that it isn't sodium related, I tested it without sodium and it still don't work correctly.
Apart from fabric, emission + animation don't work correctly on forge too.
I have a similar problem. If I change the item's model with custom_model_data
, the emissive texture is applied, but if I change the item's model with CIT according to the item's name, the emissive texture is not applied.
I tried several methods but the emissive feature did not work either way:
Method 1 | custom_model_data ✅, CIT ❌
- Create
texture.png.moremcmeta
for thetexture.png
file inminecraft/optifine/cit/mytextures
and specify thetexture_e.png
file in the same place as emissive.
TRY METHOD 1
- custom_model_data:
/give @s minecraft:paper[minecraft:custom_model_data=774]
- CIT:
/give @s paper[custom_name='"Diamond Permit"']
Method 2 | custom_model_data ❌, CIT ❌
- Set the texture of the
texture.json
model file inminecraft/optifine/cit/mytexture
totexture.png
inminecraft/textures/item/mytextures
, createtexture.png.moremcmeta
in the same location and specify thetexture_e.png
file in the same location as emissive.
TRY METHOD 2
- custom_model_data:
/give @s minecraft:paper[minecraft:custom_model_data=774]
- CIT:
/give @s paper[custom_name='"Diamond Permit"']
Method 3 | custom_model_data ❌, CIT ❌
- Setting the model path in the
texture.properties
file inminecraft/optifine/cit/mytexture
totexture.json
inminecraft/models/item/mytextures
, setting the texture of this model file totexture.png
inminecraft/textures/item/mytextures
, creatingtexture.png.moremcmeta
in the same location and specifying thetexture_e.png
file in the same location as emissive
TRY METHOD 3
- custom_model_data:
/give @s minecraft:paper[minecraft:custom_model_data=774]
- CIT:
/give @s paper[custom_name='"Diamond Permit"']
I still want to use emissive texture with MoreMcmeta but after a short research I realized that Continuity mod supports emissive texture and I tested it for this problem, it can apply emissive texture to both custom_model_data
and CIT as I wanted