Morph

Morph

22M Downloads

mobs still attack at ability mode 1

tfrrft opened this issue ยท 1 comments

commented

here is my config:

Configuration file

##########################################################################################################

abilities

#--------------------------------------------------------------------------------------------------------#

These settings are related to Morph's Abilities feature.

##########################################################################################################

abilities {
# Enable abilities?
# NB: Abilities do not currently exist in the 1.12.2 version. This config is for future-proofing.
I:abilities=1

# What abilities to disable?
# You need to use the Ability type (eg fly, witherResistance)
# Separate each disabled ability with a comma
# EG: fly,swim,sink
S:disabledAbilities <
 >

# morph.config.prop.enableFlight.comment
I:enableFlight=1

# Hostile Ability Distance Check for Hostile Ability Mode 4
# You have to be *this* close before hostile mobs know you are not one of them.
# Default: 6
I:hostileAbilityDistanceCheck=6

# Hostile Ability Modes
# 0 = Off, hostile mobs attack you despite being morphed.
# 1 = Hostile mobs do not attack you if you are a hostile mob.
# 2 = Hostile mobs of different types do not attack you if you are a hostile mob but hostile mobs of the same kind do.
# 3 = Hostile mobs of the same type do not attack you but hostile mobs of other types attack you.
# 4 = Hostile mobs have a decreased detection range around you.
# 5 = Like 1, but a hostile mob will target you if you attacked them.
I:hostileAbilityMode=1

# Show the abilities the morph has in the GUI?
I:showAbilitiesInGui=1

}

##########################################################################################################

clientonly

#--------------------------------------------------------------------------------------------------------#

These options affect only the client that loads the mod.\nIf you are looking for keybinds, look for them in ichunutil_keybinds.cfg.

##########################################################################################################

clientonly {
# Disable the animation when you acquire a new morph.
I:disableMorphAcquisitionAnimation=0

# Allow the mod to override player hand rendering?
I:handRenderOverride=1

}

##########################################################################################################

gameplay

#--------------------------------------------------------------------------------------------------------#

These options affect the gameplay while using the mod.

##########################################################################################################

gameplay {
# A blacklist or whitelist of mobs disallowed/allowed to be acquired.
S:blackwhiteListedMobs <
>

# A blacklist or whitelist of players disallowed/allowed to be morph.
S:blackwhiteListedPlayers <
 >

# Can you acquire boss morphs?This is disabled by default due to morphing issues with mobs like the EnderDragon, Twilight Forest's Hydra and Naga, etc.
I:bossMorphs=0

# Can you sleep while morphed?
I:canSleepMorphed=0

# Can you acquire child mob morphs?
# Disabled by default due to improper morph transitions
I:childMorphs=0

# Enable Classic Mode for Morph?
# Classic Mode aka Morph 0.9.2 style morph.
I:classicMode=0

# Redirect the mod to a different JSON patch location rather then the default patch hosted on GitHub.
# If you would like to use the default, leave this blank.
# This also affects nbt_modifiers.json.
# If the link to your file is "https://raw.github.com/iChun/Morph/master/src/main/resources/assets/morph/mod/ability_support.json", put "https://raw.github.com/iChun/Morph/master/src/main/resources/assets/morph/mod/", you cannot change the file name (eg: ability_support.json) part of the link.
S:customPatchLink=

# Will you insta-morph into a new morph acquired?
I:instaMorph=0

# Is the list a blacklist or whitelist? (Yes = Blacklist, No = Whitelist)
I:listIsBlacklistMobs=1

# Is the list a blacklist or whitelist? (Yes = Blacklist, No = Whitelist)
I:listIsBlacklistPlayers=1

# Will you lose your morphs on death?
# 0 = No
# 1 = Yes, all morphs
# 2 = Yes, the morph you're currently using
I:loseMorphsOnDeath=0

# Maximum health when in Morph.
I:maxMorphHealth=20

# Can morphing affect your health?
I:morphHealthBalancing=1

# Time to complete a morph (in ticks)
I:morphTime=80

# Can you acquire player morphs?
I:playerMorphs=1

# Show the player label of a morphed player?
I:showPlayerLabel=0

# Force the mod to use the local copy of resources in the config folder?
# This is meant for debugging purposes and for modified local mod mob abilities mappings/NBT stripper.
# Do take note that mappings server and clientside are not synched so both ends will require the same mappings.
I:useLocalResources=0

}

##########################################################################################################

keybind

#--------------------------------------------------------------------------------------------------------#

If you're reading this in the config file, I would strongly recommend changing the keybinds in-game.\niChunUtil uses custom keybinds. Go to the controls/keybinds page and click on the bottom right corner.\n\nIf you really have to edit the config file, the format is , and append either ":SHIFT", ":CTRL", or ":ALT" for keys you want to hold down at the same time.\nFor key codes go to: http://minecraft.gamepedia.com/Key_codes \nExample: 48:SHIFT:ALT will bind to the B key when you hold Shift and Alt (On a QWERTY keyboard).

##########################################################################################################

keybind {
}

commented

1.12.2 is no longer supported