Abilities MC 1.6.4
Kiddabob opened this issue ยท 7 comments
Hi, I have recently started using my old MC 1.6.4 (Tekkit) server
I added the Morph mod ages ago. It was working fine until today. I had to try and fix the server since something I changed was causing issues and stopping it from loading. I ended up deleting the config folders and mods folders from both the client-side and server-side and starting fresh. After doing that I can't figure out how to enable the abilities. All of the other settings can work. I have been able to enable and disable the ability to bring up my GUI but the abilities just don't work. I have tried to link to the file using the custom path.
It is currently set to:
# Redirect the mod to a different JSON patch location rather then the default patch hosted on GitHub.
# If you would like to use the default, leave this blank.
# This also affects NBTStripper.json.
# If the link to your file is "https://raw.github.com/iChun/Morph/master/src/main/resources/assets/morph/mod/AbilitySupport.json", put "https://raw.github.com/iChun/Morph/master/src/main/resources/assets/morph/mod/", you cannot change the file name (eg: AbilitySupport.json) part of the link.
S:customPatchLink=AbilitySupport.json
I have downloaded the .json file into both Client-side & Server-side config folders and the main Morph.cfg is an exact copy in each
Morph.txt
This is the whole file
I have it set like this now:
gameplay {
# Enable mod mob NBT Stripping?
# This support is mostly provided by the community and is not officially supported by the mod
# The stripper was added to remove non-essential information from the Entity NBT to remove duplicate morphs.
# 0 = No
# 1 = Yes
I:NBTStripper=1
# Enable abilities?
# 0 = No
# 1 = Yes
I:abilities=1
# Requested by SoundLogic
# Can you open the morph GUI?
# 0 = No
# 1 = Yes
I:allowMorphSelection=1
# Prevent players from acquiring these mobs as a morph.
# Leave blank to allow acquisition of all compatible mobs.
# Formatting is as follows: <class>, <class>, <class>
# Example: am2.entities.EntityBattleChicken, biomesoplenty.entities.EntityJungleSpider, thaumcraft.common.entities.monster.EntityWisp
S:blacklistedMobs=
# Can you acquire boss morphs?
# This is disabled by default due to morphing issues with mobs like the EnderDragon, Twilight Forest's Hydra and Naga, etc.
# 0 = No
# 1 = Yes
I:bossMorphs=1
# Can you sleep while morphed?
# 0 = No
# 1 = Yes
I:canSleepMorphed=1
# Can you acquire child mob morphs?
# Disabled by default due to improper morph transitions
# 0 = No
# 1 = Yes
I:childMorphs=1
# Redirect the mod to a different JSON patch location rather then the default patch hosted on GitHub.
# If you would like to use the default, leave this blank.
# This also affects NBTStripper.json.
# If the link to your file is "https://raw.github.com/iChun/Morph/master/src/main/resources/assets/morph/mod/AbilitySupport.json", put "https://raw.github.com/iChun/Morph/master/src/main/resources/assets/morph/mod/", you cannot change the file name (eg: AbilitySupport.json) part of the link.
S:customPatchLink="https://raw.github.com/iChun/Morph/master/src/main/resources/assets/morph/mod/"
# Disable the flight ability until a player...
# 0 = Enable early game flight
# 1 = ...has reached the nether
# 2 = ...has killed the Wither
I:disableEarlyGameFlight=0
# Hostile Ability Distance Check for Hostile Ability Mode 4
# You have to be *this* close before hostile mobs know you are not one of them.
# Default: 6
I:hostileAbilityDistanceCheck=6
# Hostile Ability Modes
# 0 = Off, hostile mobs attack you despite being morphed.
# 1 = Hostile mobs do not attack you if you are a hostile mob.
# 2 = Hostile mobs of different types do not attack you if you are a hostile mob but hostile mobs of the same kind do.
# 3 = Hostile mobs of the same type do not attack you but hostile mobs of other types attack you.
# 4 = Hostile mobs have a decreased detection range around you.
# If you'd like to turn on Hostile Ability, I'd recommend Mode 2 (personal preference)
I:hostileAbilityMode=1
# Will you insta-morph into a new morph acquired?
# 0 = No
# 1 = Yes
I:instaMorph=0
# Will you lose your morphs on death?
# 0 = No
# 1 = Yes, all morphs
# 2 = Yes, the morph you're currently using
I:loseMorphsOnDeath=0
# Can you acquire player morphs?
# 0 = No
# 1 = Yes
I:playerMorphs=1
# Force the mod to use the local copy of resources in the config folder?
# This is meant for debugging purposes and for modified local mod mob abilities mappings/NBT stripper.
# Do take note that mappings server and clientside are not synched so both ends will require the same mappings.
# 0 = No
# 1 = Yes
I:useLocalResources=0
and it still doesn't have the abilities
If I remember right - the old config files didn't need quotes around strings, but you're missing the point - you're asking for help/support for a version of Minecraft that came out >10 years ago. I no longer provide support for versions of mods that old.
Have a read of the log files, tinker with the config, etc but please don't ask for any further help here - this version of the mod is over a decade old