Moving Elevators

Moving Elevators

7M Downloads

[Crash] ...crashes on load up[1.18.2] forge 40.1.50+

SDUBZ opened this issue ยท 10 comments

commented

Version Info

  • Minecraft, 1.18.2
  • Moving Elevators, 1.3.7
  • Forge: 1.18.2-40.1.51

Are you using OptiFine?: no

Steps to Reproduce
load up minecraft with mods shown or forge version
wait for it load
and crash

Crash report (~/logs/latest.log)
[crash-2022-06-22_13.25.1
debug.log
1-fml.txt](https://github.com/SuperMartijn642/MovingElevators/files/8954203/crash-2022-06-22_13.25.11-fml.txt)
latest.log

commented

Looks like it is caused by a mod with package name toofast.

Constant modifier method toofast_PlayerMaxSpeed(F)F in toofast.mixins.json:MixinServerNetPlayHandler failed injection check, (0/1) succeeded. Scanned 1 target(s). Using refmap toofast.refmap.json

Do you have a mod named 'toofast' installed?

Ah stupid github mobile, I accidentally pressed the close issue comment when typing ๐Ÿคฆโ€โ™‚๏ธ

commented

yeah you are right i forgot i added a server mod i should of disabled before loading it up

commented

You seem to be using quite a lot of mods. Could your narrow down the number of mods needed for the crash to occur?

commented

its not any of the others just that toofast and your mod im not sure why

commented

I can start the game just fine with:

Both client and server, no errors and the game start up fine.

commented

i might have to dig deeper into the logs to find the culprit
i do have wireless chargers and tesseract

commented

i do have wireless chargers and tesseract

In the crash log you provided you have a lot of mods. Just naming random mods one by one is gonna take ages to figure out.
Could you just narrow down the mods needed for the crash to occur?

commented

this issue does still happen on the server side tho
just to be noted

commented

i can try but might take abit

commented

Closing due to inactivity. Just comment here if you want to continue the issue and I'll reopen it.