Barako's supernova uses its own motion to pull in entities
Chumbanotz opened this issue ยท 0 comments
It appears Barako is using its motion instead of the motion of the entity it is pulling towards itself during the supernova animation. I noticed the supernova pulling behavior seemed different since 1.12.2, unless this is intended. This line:
Should probably look like this:
inRange.setMotion(inRange.getMotion().subtract(diff));