[MC 1.20.1] Broken knockback configs
Yokisan249 opened this issue ยท 1 comments
In version 1.4.5 of the CGM port the knockback doesn't matter if it's disabled or set to 0.0, it's applied anyways as if it was still enabled. Kinda annoying when you are trying to land constant headshots but you miss the second shot because the mob got knocked back.