Mod creating a conflict with shaders (problem with OpenGL error: 1282)
BlauUsagi opened this issue ยท 1 comments
Mod running with shaders is creating a problem: OpenGL error: 1282. When the error occurs the whole character disapears, animation of character is invisible, screen is going white when shooting from a gun. When holding an item in hand, or dropped on the ground it goes invisible. No particles, entities or mobs are visible.
Minecraft version: 1.16.4
Already patched in 57e532c but you should know that scopes won't work the same if shaders are enabled.