1.8 Roadmap
Earthcomputer opened this issue ยท 1 comments
1.8 support is a big step from 1.9. Here is a checklist of things that need to be considered for this update, on top of the normal things that are needed for many updates:
Combat
- Reimplement sword blocking.
- Remove combat cooldown timers.
- Block the offhand slot, and the swap hands keybind.
- Fix potion items.
- Check knockback works as expected.
- Make sure players can't push other players.
- Remove stat.pickup.* and stat.drop.* from menu and commands.
- Revert blaze powder from brewing stand container.
- Implement changes in projectile motion.
Not combat
- Fix entity riding (passengers -> riding). Lots of protocol-related things here as well as making sure things work.
- Reimplement 1.8 boats.
- Revert parkour mechanics to 1.8.
- Revert trapdoor climbing.
- Remove 1.9 options from the command block GUI.
- Don't create grass paths from right clicking grass with a shovel.
- Revert placement behaviour of banners, signs, doors and lily pads.
- Check tool mining speeds.
- Prevent buckets from being filled from cauldrons.
- Use cross layout for iron bars and glass panes when there are no connecting blocks.
- Check whether ender pearls can be thrown in creative.
- Remove 1.9 achievements.
- Reverse addition of scoreboard objective criteria.
Problems encountered while working on this
- Sword blocking transform is slightly different compared to real 1.8.
- Item uses have repeated cooldowns when the item can't be used (try holding right click with a food item when you can't eat)
- Trapdoor climbing is still different due to the ladder hitbox