multiconnect

multiconnect

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1.8 Roadmap

Earthcomputer opened this issue ยท 1 comments

commented

1.8 support is a big step from 1.9. Here is a checklist of things that need to be considered for this update, on top of the normal things that are needed for many updates:

Combat

  • Reimplement sword blocking.
  • Remove combat cooldown timers.
  • Block the offhand slot, and the swap hands keybind.
  • Fix potion items.
  • Check knockback works as expected.
  • Make sure players can't push other players.
  • Remove stat.pickup.* and stat.drop.* from menu and commands.
  • Revert blaze powder from brewing stand container.
  • Implement changes in projectile motion.

Not combat

  • Fix entity riding (passengers -> riding). Lots of protocol-related things here as well as making sure things work.
  • Reimplement 1.8 boats.
  • Revert parkour mechanics to 1.8.
  • Revert trapdoor climbing.
  • Remove 1.9 options from the command block GUI.
  • Don't create grass paths from right clicking grass with a shovel.
  • Revert placement behaviour of banners, signs, doors and lily pads.
  • Check tool mining speeds.
  • Prevent buckets from being filled from cauldrons.
  • Use cross layout for iron bars and glass panes when there are no connecting blocks.
  • Check whether ender pearls can be thrown in creative.
  • Remove 1.9 achievements.
  • Reverse addition of scoreboard objective criteria.

Problems encountered while working on this

  • Sword blocking transform is slightly different compared to real 1.8.
  • Item uses have repeated cooldowns when the item can't be used (try holding right click with a food item when you can't eat)
  • Trapdoor climbing is still different due to the ladder hitbox
commented

interesting