[1.12.2] Usage event causes a lag of the character's movement and block placement
Felix14-v2 opened this issue ยท 8 comments
Server: play.teslacraft.org
Anticheat: possibly AAC
It seems that the logs do not reflect the problem.
Also, thank you so much for your great work!
Can't reproduce, it must be something weird that that server is doing. Does it also happen if you connect with vanilla 1.12?
Does it also happen if you connect with vanilla 1.12?
No, vanilla server is good. It seems that this issue caused by server's anticheat.
1.17 clients send an additional movement packet when the player interacts with an item. So the client sends one movement packet more per interaction (which block places also are I think) and that causes anticheats to flag you
@Earthcomputer , can this issue be reopened? Nevertheless, the goal of multiconnect is to ensure compatibility of the client and the server in order to avoid problems with anticheats, but there is clearly a problem with sending unnecessary data to the server.