
Height trigger plays on all y levels when check_above_level is true (v6.1 forge, Minecraft 1.18.2)
LuckyChickens opened this issue ยท 3 comments
Whenever the check_above_level parameter is set to true in a height trigger, the trigger is always active even when I am well below the y level that it should be activating at (the "sky" trigger is the one causing issues).
[triggers]
[triggers.dimension]
identifier = "nether"
resource_name = [ "nether" ]
fade_in = "10"
fade_out = "10"
priority = "10"
[[triggers.height]]
identifier = "sky"
fade_in = "10"
fade_out = "10"
level = "90"
check_for_sky = false
check_above_level = true
priority = "9"
[[triggers.height]]
identifier = "cave"
fade_in = "10"
fade_out = "10"
level = "40"
priority = "9"
[triggers.generic]
[triggers.menu]
[triggers.loading]
Do any of those triggers not have songs attached to them? It might be a different issue entirely where the channels thread crashes so the debug info doesnt get updated anymore
Loading is the only trigger without any songs using it. Otherwise, every trigger seen above has at least one song using it.