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[1.18.2 Fabric v6.2] Display name doesn't support certain languages
Rad586 opened this issue · 4 comments
Describe the bug
When BOSS is included in mob trigger, only display name works. However, it crashes when I use the translated name of ender dragon in Chinese.
To Reproduce
Steps to reproduce the behavior:
- Paste text below in main.toml.
[triggers.mob]
level = "1"
resource_name = [ "BOSS" "末影龙" ]
- Enter the world and game crashes.
Additional context
I believe that this bug would affect many languages besides Chinese(for example, Japanese), though it's not tested yet.
Sorry, I made it wrong, it was just kicking me out from the single player world, not crashing the game.
latest.log.txt
Looks like its a network issue with a packet assuming a specific charset type. It should be relatively simple to fix and will be in 6.3