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[6.3.1] GUI trigger not behaving properly
Rad586 opened this issue ยท 0 comments
Describe the bug
When resource name is set to "CREDITS", the music won't play during the credit screen, instead, it plays shortly after the screen was closed.
1.19.2, no other mods besides music triggers and its dependency.
Pretty sure nothing configured wrong.
To Reproduce
Steps to reproduce the behavior:
- In main.toml:
[triggers]
[triggers.gui]
fade_out = "52"
identifier = "credits"
priority = "12"
resource_name = [ "CREDITS" ]
[songs]
[songs.credits]
triggers = [ "gui-credits" ]
- Attach a song to it.
- Run
/setblock ~ ~ ~ minecraft:end_portal
in the overworld, then in the end to get to the credit screen.
Additional context
Log: https://gist.github.com/Rad586/50df660851aebc626330fd444b99e73b
Setting resource name to net.minecraft.class_445
behaves the same.