Music Triggers

Music Triggers

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[1.12.2] Heavily modded instance doesn't load

Foreck1 opened this issue ยท 2 comments

commented

The game crashes when launching in a modded instance at mods/thecomputerizer/theimpossiblelibrary/client/render/Renderable

Using theimpossiblelibrary-1.12.2-0.3.0 and musictriggers-1.12.2-6.3.1 plus all the other mods detailed in the provided logs
crash-2023-12-24_17.43.22-client.txt

latest.log

commented

So the actual crash here is this

Duplicate Mods:
	rotntweaker : C:\Users\Foreck\AppData\Roaming\PrismLauncher\instances\Testos\.minecraft\mods\RotN-Tweaker-0.0.1.jar

and let me explain why it blames MT/TIL here.

When the game crashes during startup, Forge will almost always try to do a soft crash where it display it's error screen and lists potential mods to blame. If this crash happens during the Loading, Constructing, or PreInitialization phases forge will also force the audio system to load (which normally isn't loaded until after other resources) so the music plays and the GUI click sound can be heard.

Music Triggers expects other resources to be loaded by the time sounds are, so when something crashes during startup and forge tries to load the error screen it will crash again and blame the Renderable class from TIL. Specifically, MT utilizes a mixin into the MusicTicker class in order to stop the vanilla music from playing which in turn loads ChannelManager which loads Renderable.

To see the actual reason for the crash you can look at the log above the crash report section and above all of the sound events & sound files being loaded.

This will be fixed in 7.0 but I won't be able to push a small fix before that since I already spend all my free time working on 7.0

commented

I see. Looking forward to the 7.0 version of 1.12.2 fixing it.