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[1.19.2 Forge] Music Triggers audio outputs to default regardless of chosen output
KxttyKxt opened this issue ยท 1 comments
Describe the bug
This problem is twofold. First, let's assume the selected audio output channel by the game is Default, and that Default is my PC speakers.
If I navigate to the pause menu -> Options -> Music & Sounds and click the Device: ...
option to change it, the Minecraft sounds update accordingly, but the Music Triggers sounds will continue to output to the default channel, my speakers.
If from game launch, another option is already specifically chosen (for example, Headphones (Realtek(R) Audio)
) instead of Default, Music Triggers still sends the music to the default audio output channel, my speakers.
To Reproduce
- Produce a situation in which Music Triggers controls the currently playing Music (ex. Menu Screen, certain biome, etc.)
- Go to Options -> Music & Sounds and click
Device: ...
to change the game's audio output channel. - Witness bug.
Additional context
Minecraft Version: 1.19.2
Forge Version: 43.3.5
Optimization mods such as Embeddium are present in the modpack, but I do not know if this would have any bearing on the exhibited behavior by Music Triggers.