Music Triggers

Music Triggers

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1.12.2 "lowest_day_number" and "stop_delay" seem to not work

ENVym8 opened this issue ยท 0 comments

commented

Sup! I have an issue and don't have an idea on how to solve it.
Basically when I'm playing with this mod on my WIP 1.12.2 modpack it works great.
I made ambient music that plays only certain period of time once a day, set up different tracks
to bossfights and it works just fine.
But now when i need to make a menacing soundtrack for the waves of mobs
from the "Hordes" mod everything seems to be messing up.
I need music to play on every third night after 10 days from starting a world.
Everything seems fine first but as i set up any number besides 0 in the lowest_day_number
option of a trigger music just won't play ever after. Set it back to 0 and all is good.
Same thing when I need to set up a stop delay so that trigger won't be able to play again
before 3 days pass (I set it for 64000 ticks) but this option seems to just ignore any numbers in it
and the music starts to play again next day.
I tried decimals and integers, creating another channel, deleting all the mods except music triggers itself its' library and mixinbootstrap - nothing helped.
In-game Log file is all fine and white, no problems seem to be.
Can someone navigate me through this problem if its solveable
and it's not me playing on an outdated minecraft version?