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[1.18.2 forge] Crash caused by Incompatibility with Oculus
RedBeast1959 opened this issue ยท 3 comments
Game crashed on night time music trigger of specific music for modded biome.
First night time trigger for vanilla biome and daytime trigger for same modded biome works though
When I saw crash report generated by Not Enough Crash mod, suspected mod was Oculus.
So I temporaly disabled it, then night time music trigger works fine without crash.
Too bad I can't use this mod with shader, because I really don't want to use Optifine which cause lots of troubles with other mods.
+@
Welp, I tested it with Optifine and it crash just like Oculus :(
*crash report
crash.txt
*musictriggers.toml excerpt
musictrigger.txt
*1.18.2 forge 40.1.68
musictriggers-1.18.2-5.4-hf.jar
oculus-mc1.18.2-1.2.5.jar
rubidium-0.5.3.jar
BiomesOPlenty-1.18.2-16.0.0.134.jar
TerraBlender-forge-1.18.2-1.1.0.99.jar
Did you make sure that it did not crash without this mod when in that biome at night time when oculus was installed?