Natura

Natura

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Disable Worldgen

Slind14 opened this issue · 4 comments

commented

Hey,

is there any possibility to completely disable worldgen? When I set the rarity to 0 it does crash the server on worldgen...

commented

Please post the log it will make it easier for me to fix it

On Aug 20, 2014, at 11:30 AM, Slind14 [email protected] wrote:

Hey,

is there any possibility to completely disable worldgen? When I set the rarity to 0 it does crash the server on worldgen...


Reply to this email directly or view it on GitHub.

commented

A I thought I was doing something wrong or it isn't supposed to be disabled.
1.6.4_2.1.14

Is there another way to disable it? (e.g. -1, via range..)

worldgen {
    I:"Amaranth Tree Spawn Rarity"=0
    I:"Ash Cloud Spawn Height"=40
    I:"Ash Cloud Spawn Range"=78
    I:"Ash Cloud Spawn Rarity"=0
    I:"Blackberry Spawn Range"=64
    I:"Blackberry Spawn Rarity"=0
    I:"Blightberry Spawn Range"=100
    I:"Blightberry Spawn Rarity"=0
    I:"Blood Tree Spawn Rarity"=0
    I:"Blueberry Spawn Range"=64
    I:"Blueberry Spawn Rarity"=0
    I:"Bush Tree Spawn Range"=20
    I:"Bush Tree Spawn Rarity"=0
    I:"Cloud Spawn Height"=192
    I:"Cloud Spawn Range"=48
    I:"Cloud Spawn Rarity"=0
    I:"Dark Cloud Spawn Density"=10
    I:"Dark Cloud Spawn MinX"=0
    I:"Dark Cloud Spawn Range"=256
    I:"Darkwood Tree Spawn Rarity"=0
    I:"Duskberry Spawn Range"=100
    I:"Duskberry Spawn Rarity"=0
    I:"Fusewood Tree Spawn Rarity"=0
    I:"Ghostwood Tree Spawn Rarity"=0
    I:"Maloberry Spawn Range"=64
    I:"Maloberry Spawn Rarity"=0
    I:"Maple Tree Spawn Rarity"=0
    I:"Raspberry Spawn Range"=64
    I:"Raspberry Spawn Rarity"=0
    I:"Redwood Tree Spawn Rarity"=0
    I:"Saguaro Cactus Spawn Rarity"=0
    I:"Sakura Tree Spawn Range"=32
    I:"Sakura Tree Spawn Rarity"=0
    I:"Silverbell Tree Spawn Rarity"=0
    I:"Skyberry Spawn Range"=100
    I:"Skyberry Spawn Rarity"=0
    I:"Small Eucalyptus Tree Spawn Range"=32
    I:"Small Eucalyptus Tree Spawn Rarity"=0
    I:"Stingberry Spawn Range"=100
    I:"Stingberry Spawn Rarity"=0
    I:"Sulfur Cloud Spawn Height"=40
    I:"Sulfur Cloud Spawn Range"=78
    I:"Sulfur Cloud Spawn Rarity"=0
    I:"Thornvines Spawn Rarity"=0
    I:"Tigerwood Tree Spawn Rarity"=0
    I:"Willow Tree Spawn Rarity"=0
}
java.lang.IllegalArgumentException: n must be positive
    at java.util.Random.nextInt(Random.java:300)
    at mods.natura.worldgen.BaseCloudWorldgen.generate(BaseCloudWorldgen.java:52)
    at cpw.mods.fml.common.registry.GameRegistry.generateWorld(GameRegistry.java:133)
    at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:420)
    at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1342)
    at org.bukkit.craftbukkit.v1_6_R3.chunkio.ChunkIOProvider.callStage2(ChunkIOProvider.java:55)
    at org.bukkit.craftbukkit.v1_6_R3.chunkio.ChunkIOProvider.callStage2(ChunkIOProvider.java:15)
    at org.bukkit.craftbukkit.v1_6_R3.util.AsynchronousExecutor$Task.finish(AsynchronousExecutor.java:188)
    at org.bukkit.craftbukkit.v1_6_R3.util.AsynchronousExecutor.finishActive(AsynchronousExecutor.java:352)
    at org.bukkit.craftbukkit.v1_6_R3.chunkio.ChunkIOExecutor.tick(ChunkIOExecutor.java:30)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:832)
    at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:330)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:777)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:659)
    at net.minecraft.server.ThreadMinecraftServer.run(ThreadMinecraftServer.java:16)
commented

there are several configs for disabling parts of worldgen. rarity does not change this.

also, 1.6.4 is not supported

commented

@progwml6 which options do allow it? Sorry, but the config isn't self explaining to me.