Husk spawn causing ticking entity crash in Multiplayer
dreckz opened this issue ยท 1 comments
Information
Minecraft version: 1.14.4
Forge version: 28.1.107
Environment: Multiplayer
Mod name: Husk Spawn, Stray Spawn. (I'd check zombie and skeleton horse spawn too)
Mod version: 1.0
Description
Upon loading up the server, it would work for a while, but then while running with multiple people the server ends up crashing with this error
com.natamus.huskspawn.events.HuskEvent.onEntityJoin(HuskEvent.java:41) ~[?:1.0] {re:classloading}
I've found a very similar thing happen with stray spawn, zombie horse spawn, and skeleton horse spawn. They're most likely all made with similar code base, and they're great mods, but crash on multiplayer :(. Keep up the fantastic work though! Love your mods ๐