Ritual of Forest with Bewitchment saplings
DarkWolfe5 opened this issue ยท 1 comments
Expected Behavior
When a Cypress, Elder, or Juniper sapling is placed in the middle of a Nature Aura's Tree Ritual multi-block
When the sapling grows into a full-size tree, the ritual SHOULD be kicked off and you'd see gold particles floating towards the tree, before it disappears, dropping the crafted item.
Actual Behavior
When Cypress, Elder, or Juniper sapling grows to a full tree, NOTHING happens. No ritual completion, just a big tree in the center.
For whatever reason, the Dragon's Blood sapling DOES work.
Steps to Reproduce
Add script adding simple recipe to /scripts folder (Example below)
Build Nature Aura's Tree Ritual multiblock.
Add ingredients for any recipe onto the wood stands.
Plant Cypress, Elder, or Juniper sapling in center of multi-block.
Either bone meal the sapling until it grows, wait for it naturally, or kick up the RandomTickRate and wait less.
Version of Minecraft, Bewitchment, Forge, Patchouli, and Baubles used
Minecraft: 1.12.2
Forge: 1.12.2-forge-14.23.5.2854
Bewitchment: 1.12.2-0.0.22.55
Patchouli: 1.0-23.6
Baubles: 1.12-1.5.2
Nature's Aura: 18.1
MTLib: 3.0.6
JEI: 1.12.2-4.15.0.291
InventoryTweaks: 1.64+dev.151
CraftTweaker2: 1.12.2-4.1.20.609
Base: 1.12.2-3.13.0
ContentTweaker: 1.12.2-4.9.1
Screenshots encouraged
Example recipe script:
MC_instance/scripts/basic.zs
mods.naturesaura.TreeRitual.addRecipe("test0", <ore:treeSapling>, <minecraft:egg>, 50, [<minecraft:gravel>]);
mods.naturesaura.TreeRitual.addRecipe("test1", <bewitchment:dragons_blood_sapling>, <minecraft:egg>, 50, [<minecraft:gravel>]);
mods.naturesaura.TreeRitual.addRecipe("test2", <bewitchment:cypress_sapling>, <minecraft:egg>, 50, [<minecraft:gravel>]);
mods.naturesaura.TreeRitual.addRecipe("test3", <bewitchment:elder_sapling>, <minecraft:egg>, 50, [<minecraft:gravel>]);
mods.naturesaura.TreeRitual.addRecipe("test4", <bewitchment:juniper_sapling>, <minecraft:egg>, 50, [<minecraft:gravel>]);