Wrong texture size causes mipmapping to default to none
gormett opened this issue ยท 1 comments
Issue encountered in the [Let's Do] Modpack (Fabric, 1.20.1), everything appears jagged and the logs show only one mipmap error and it's for Nature's spirit.
[12:59:24] [Worker-ResourceReload-1/WARN]: Texture natures_spirit:block/lanternnnnn with size 151x113 limits mip level from 2 to 0
[12:59:24] [Worker-ResourceReload-1/WARN]: minecraft:textures/atlas/blocks.png: dropping miplevel from 2 to 0, because of minimum power of two: 1
[13:10:08] [Worker-ResourceReload-3/WARN]: Texture natures_spirit:block/lanternnnnn with size 151x113 limits mip level from 4 to 0
[13:10:08] [Worker-ResourceReload-3/WARN]: minecraft:textures/atlas/blocks.png: dropping miplevel from 4 to 0, because of minimum power of two: 1
Here's how the game looks like by default

An here's how it looks like after I changed the lanternnnnn.png texture, located in ..\resourcepacks\dye_depot_compatibility_res\assets\natures_spirit\textures\block
All I did is change the canvas size to 256x256px. Maybe the blockkkkk.png texture may cause issues in the future as right now it's 144x144px.
The textures appear unchanged both in inventory and in game.
