[BUG] Neat bar moves from above the mobs to a lower corner while using shaders
KarinMiku opened this issue ยท 8 comments
There seems to be a bug with Neat and in this case, oculus (iris), it seems like the fault is on oculus side, still, the first time i join the world, the mod works perfectly for like a minute before the bug happens, so maybe the fix can be done in any of both sides
neat-oculus.mp4
Mods: Neat+1.7-26 / oculus-1.2.5a / rubidium-1.16.5-0.2.8
Minecraft ver: 1.16.5 / Forge 36.2.39
Hello same problem here: Minecraft 1.16.5 with Forge 36.2.39 / Neat 1.7-27 / Oculus-1.4.3 / Rubidium-0.2.10 and with the shader option OFF or all shader same problem, still not solved :/
I have not this bug when I try with other life bar for mobs like -> "YDM's MobHealthBar" / "Health bar plus" or "Toro health" with bar ON but I prefer Neat ...
Oh... the only solution that you can offer is to find a dev to make your fixes, I don't have that on hand and this topic has never had a resolution to the problem, it's absurd to close my most recent topic here because it's is a duplication of this, it's like hiding the dust under the carpet ... On the latest minecraft version the mod is updated to be maintained just to make the number of downloads but the bugs never fixed it's a shame it's as if it was abandoned limit
The point of closing duplicates is that....there are no duplicates. We are already aware of the issue here, there is zero point in keeping another copy of it.