Neat (Fabric/Quilt)

Neat (Fabric/Quilt)

212k Downloads

How do I fix this?

Zero000002 opened this issue · 15 comments

commented

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The information is inside the mob and not on top of the head as shown in the image on the mod page

mc 1.21.4 fabric

commented

Check the Neat config. There should be several fields to modify the height of everything.
If you're playing a modpack, maybe the modpack dev changed those values for some reason

commented

Especially check the heightAbove value. By default this should be 0.6
If the value you have is below that change it to 0.6 if it already is 0.6 try increasing the value until the bar is rendered above the entity again

commented

Image

Check the Neat config. There should be several fields to modify the height of everything. If you're playing a modpack, maybe the modpack dev changed those values for some reason

how do i configure the mod? there is no option to do this

commented

Go in the config files. You can't do this in game

commented

That can happen with shaders sometimes. Some shaders work, some don't. Can't do much about that

commented

Go in the config files. You can't do this in game

I have another problem, when I use shaders the bar does not appear.

I'm using Complementary Shaders - Unbound

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Image

commented

Im also experiencing this looks like someone made a mod for forge to fix but not fabric.. :(
https://modrinth.com/mod/neat-shaders-fix

commented

What was it?

Mob Plaques, It doesn't have a life bar but it works with shaders activated and the text is readable from a distance

commented

Im also experiencing this looks like someone made a mod for forge to fix but not fabric.. :( https://modrinth.com/mod/neat-shaders-fix

I found another mod similar to neat that works with shaders enabled for fabric

commented

What was it?

commented

Awesome, thanks @Uraneptus . Not to put any more work on you or anything but the other bug here where the nameplates were inside the mobs i had an issue with too.

Had to go into the config file and change the heightAbove value to 0.6 as you suggested it was set to 0 in my config.

Also that other plugin fork i mentioned had some fixes/feature improvements that im unsure is an issue still in this mod or something that you'd like to add.

Thanks either way for taking a look!

Changes from https://github.com/kotmatross28729/Neat-shaders-fix

Changes:
Fixed bar above mobs scale not depending on the screen resolution / GUI scale in the mc settings

Fixed bar above mobs being displayed incorrectly when B:"Only show the health bar for the entity looked at"=false

Fixed a bug where bars would not display on top of the player even if B:"Display on Players"=true

Fixed compatibility with shaders

Added config options with which you can disable the rendering of name tags above mobs and player nickname (can be turned > on/off separately), enabled by default

Added config option with which you can make the bars above mobs appear only if the player wearing hbm's ntm armor with the > "Enemy HUD" bonus (It only works if hbm is loaded, it is disabled by default, however, the health of mobs when you wear armor with > "Enemy HUD" ( name tag above them) is removed, since it is also regulated by an option that removes the name tag above mobs)

commented

Go in the config files. You can't do this in game

I have another problem, when I use shaders the bar does not appear.

I'm using Complementary Shaders - Unbound

Actually I just checked this again and it seems like this is a 1.21.4 issue. (Mojang changed some rendering stuff there)
Cuz on older mc versions when using Complementary Shaders - Unbound, the bars render fine. So this does seem like a Neat issue, which means I can can try fixing it hehe :)

I'll open an extra issue for this!

commented

Go in the config files. You can't do this in game

I have another problem, when I use shaders the bar does not appear.
I'm using Complementary Shaders - Unbound

Actually I just checked this again and it seems like this is a 1.21.4 issue. (Mojang changed some rendering stuff there) Cuz on older mc versions when using Complementary Shaders - Unbound, the bars render fine. So this does seem like a Neat issue, which means I can can try fixing it hehe :)

I'll open an extra issue for this!

No problem, I'm already aware that Mojang likes to make life difficult for those who make mods

commented

Haha yeah that's true sometimes ^^

commented

I have too little information about this bar height behaviour to do anything with it tbh. It sounds like some weird modpack issue maybe... Idk. Does it happen when you only install neat? Or in which cases does it happen?

As for the fork, I don't really have the time to compare an 1.7.10 fork with the 1.20.1+ versions to figure out if any of the mentioned points still matter.
However if anyone would like to test it, and find things that are still bugs on 1.20.1, they can just open an issue here and I'll take care of it! ^^ (when reporting one should put them in separate issues tho!)