NeoTech

NeoTech

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Electric alloyer accepts fluid that it can't alloy with the fluid already in there.

ewanm89 opened this issue ยท 7 comments

commented

Electric alloyer accepts fluid that it can't alloy with the fluid already in there.

There is also no way of extracting fluid again, leaving the only option to break the block losing all the stored RF and all of both fluids that have accidentally ended up in the alloyer.

commented

We will do something to fix that

commented

I am unable to replicate it, can you pastebin your alloyer recipe registry located in your config directory and provide a screenshot of it accepting wrong fluids?

commented

Yep I see the issue now. I'll see what I can do about that

commented

Both the fluids in question are valid in some kind of alloy, Just not the and alloy between those 2. Youtube video showing this sorry microphone is so quiet, will need to fix that.

commented

Here is the alloyerRecipes.json:
[ { "fluidOne": "water:125", "fluidTwo": "lava:125", "fluidOut": "obsidian:36" }, { "fluidOne": "iron:144", "fluidTwo": "carbon:144", "fluidOut": "steel:144" }, { "fluidOne": "copper:432", "fluidTwo": "tin:144", "fluidOut": "bronze:576" } ]

commented

You can now remove fluids from alloyer

commented

I can't find the way to empty it, playing with version 1.10.2