[1.20.1] (suggestion) Propelplants are way too annoying
baeZipster opened this issue ยท 0 comments
Description
the fact that they blow up when you touch them makes traversing the crimson forest just that much annoying. and it isnt just the player, every entity, even those that spawn within crimson gets affected by it. it's a nice touch but ultimately it's done really poorly because of this.
I suggest changing the behavior of how it blows up, maybe instead of blowing up by touching it, it only blows up if you dont harvest it properly?
At the very least, can you also either add a config option to disable spawns or allow the spawns to be changed via datapack tags?
Steps to reproduce
No response
Mod list
Nether's Delight Farmer's Delight
Logs
No response
Forge
- I am using the Forge version of Nether's Delight
Minimal instance
- I have tested this on a minimal instance
Performance and shader mods
- I have tested this without performance or shader mods