![Ngrok Api](https://media.forgecdn.net/avatars/thumbnails/842/73/256/256/638237176733381518.png)
Mod connects clients to whatever ngrok api returns first
fpp3 opened this issue ยท 1 comments
I have my minecraft server with 2 open ngrok tunnels (server and ssh). The mod always shows one of them on the server list. Sometimes its the minecraft server tunnel, and sometimes its the other tunnel. This makes the players unable to join the server because its trying to connect to the wrong tunnel. I think that adding a way to filter out different tunnels from the actual minecraft server (maybe by implementing a way of knowing what tunnel is a minecraft server is a minecraft server and whats not, or by simply figuring out what tunnel gets to local port 25565) should be added.
I'm running minecraft 1.18.2, using mod version 1.0.2. Should I update to the latest 1.0.3 version?