
[Compatibility] Better Third Person - With solutions
SylisMC opened this issue ยท 0 comments
Ive been testing out usage of [Nimble] - [Better Third Person] - & [Shoulder Surfing Reloaded], (Fabric 1.19.2)
[Better Third Person] - & [Shoulder Surfing Reloaded]. Work seamlessly together as the way they change the game is dynamic, actively updating with every action from the player
[Nimble] on the other hand is input driven, requiring the player do meet certain criteria for a specific "animation" of the camera to take place, (Nothing wrong with this, the mods just don't place nice together) As seen in Issue 9
Better Third Person
In Vanilla, The players body is soft-locked to the head, and the head is hard-locked to the camera. Better Third Person unlocks the camera from the head on the horizontal axis only. the vertical axis behaves the same as vanilla (this is important to note)
The next thing to note is that better third person ONLY unlocks the camera from the head when the head is rotated beyond the point that vanilla would normally soft-lock the body to the head and start rotating the body
You only get the janky camera movement As seen in Issue 9 if the conditions are outside the vanilla standard parameters mentioned above
Horizontal Demo outside vanilla standard
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Solutions!
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All you have to do is realine the body with the camera before nimble changes perspectives.
You can A: Realine the camera TO the body
Or B: Realine the body TO the camera