Remove the Player Report Button from Pause Menu
StunfMC opened this issue ยท 9 comments
Could you make a seperate mod or a config in NCR that gets rid of the Player Reporting button for the people that want it?
Rejected because "Player Reporting" opens Social Interactions screen, which is used for other things beyond reporting. The reporting button itself in the screen is already disabled.
Originally posted by @Aizistral in #102 (comment)
If you could do so, that would be perfect. I understand that others might not like that idea, but I think it is a good idea to have it as an option or separate mod for those who want it.
There's a chance that this will be closed too as one of the members stated that it won't be removed (See #102). If the button won't be removed, might I suggest that we just update what it's called instead?
I don't see a reason why the button shouldn't be removed. The Social Interactions menu can still be opened by pressing P, so the argument is invalid. Removing the button or making it a toggle in the config makes it so everyone is happy, and while I am by no means a coder, it doesn't seem like it is a technical issue. I commented about this on the CurseForge and this is the entire conversation. (6/24/22)
DreamStanMan: Just wondering, will this mod disable the Chat reporting button on the Pause menu and all UI correlated to it?
Aizistral: If installed on client - yes. If only on server - not so much, but all player messages will be made unselectable for reporting.
DreamStanMan: Oh okay, thanks! Just what I wanted.
Well, there is this but no code contributor has shown interest for including it in NCR yet.
Instead of removing the button, could this be renamed to Social button?
That way it still functional and aesthetically pleasing.
Instead of removing the button, could this be renamed to Social button? That way it still functional and aesthetically pleasing.
Renaming was suggested in #12
It could actually be feasible in 1.19.4 again because the button text can scroll now. Whether it is needed still is another question.