Demand on client has higher priority than NCR mod toggle
Madis0 opened this issue ยท 1 comments
Modloader
Fabric
Minecraft Version
1.19.2
Modloader Version
Fabric Loader 0.14.9, API 0.62.0
No Chat Reports Version
1.13.6
Modpack Info
No response
The latest.log File
No response
Bug Description
I can't join my singleplayer world because I get this response:
Not sure how that happens (I tested #216 on that world), and NCR is even disabled from the multiplayer menu.
Of course the client that attempts to join is using NCR.
I can confirm that "demand on client" is enabled in NCR settings, however.
Edit: I figured it out, that is the irony. If NCR is disabled and client attempts to join, the NCR disabling should take priority over the LAN's server requirement (which is enabled by default as well!).
Steps to Reproduce
- Set NCR to disabled from options or multiplayer screen
- Set "Demand on client" to enabled in options
- Try to join a singleplayer world
Other Information
No response