
Add: Config options to slow down animal breeding
James103 opened this issue ยท 2 comments
Currently, a player can breed a single animal (pig, cow, sheep, bee, horse, etc) every 5 minutes, with babies taking up to 20 minutes to grow. This may be too fast for some players, especially given that with enough animals (at least 600), a single player can continuously breed animals for as long as they have the breeding item.
Animal Farm Nerf
animal_breeding_cooldown
: Adds to the breeding cooldown (in ticks) for an animal after it finishes breeding.
animal_growth_cooldown
: Adds to the time required for a baby animal to grow.
Note that the above settings add (subject to change) to the breeding and growth cooldown. To get the actual time interval,
- Between breeding cycles: Add 6000 (5 minutes) to
animal_breeding_cooldown
. - For an animal's growth cycle: Add 24000 (20 minutes) to
animal_breeding_cooldown
.
For example:
- 20-minute breeding and 1-hour growth (slow):
- Set
animal_breeding_cooldown
to 24000 - 6000 = 18000. - Set
animal_growth_cooldown
to 72000 - 24000 = 48000.
- Set
- 60-minute breeding and 3-hour growth (very slow):
- Set
animal_breeding_cooldown
to 72000 - 6000 = 66000. - Set
animal_growth_cooldown
to 216000 - 24000 = 192000.
- Set
This falls out of the scope of this mod, which is meant to stop automated mob farms, not normal ones. I might add a feature against villager-based crop farms, which would make it harder to breed so many animals, but that has low priority.