No Tree Punching

No Tree Punching

14M Downloads

[Suggestion] Ability to change firepit creation requirements.

Waynekosimoto opened this issue ยท 6 comments

commented

In order to make a firepit you need one wood, three sticks and one piece of string. I would like the ability to add more types of string. I'm trying to make 4 different "survival/primal" mods work together so it's important to keep the grass/thatch/straw/plant fibers unified.

commented

I can't find your username

commented

Check your spelling - that is my name.

commented
  1. What version of NTP are you using? And
  2. In 2.0.0+ the fire pit creation is from the following ore dictionary inputs: 1x logWood, 3x stickWoods, and 1x kindling. Default kindlings are Plant String, Paper, or Hay blocks. If you add the ore name kindling to any item via craft tweaker, it will be able to be used as a fire pit ingredient.

Is that sufficient?

commented

Latest always latest, yes that's sufficient. Sorry for the spam :/ any chance for a discord?

commented

I don't have a specific server for this, but if you have questions feel free to ping me. My user is AlcatrazEscapee#6260

commented

Hi, thanks for this cool mod, It would be very appreciated to be able to change the fire pit recipe requirements.

For the context, I try to made a modpack that will add several things to do before getting your first wood log, and I want to be able to make a firepit without the need of a <ore:logWood>.

can it be considered to add an entry in the config ? or maybe a craftweaker method to add/remove (or override) fire pit recipe ?

In addition, with crafftweaker I cannot add a crafting recipe for the firepit (actually, there is not item, but a tileentity I think)

recipes.addShaped("fire_pit_recipe", <notreepunching:fire_pit:0>, [
  [<ore:stickWood>, <ore:stickWood>, null],
  [<ore:stickWood>, <ore:stickWood>, null],
  [null, null, null]
]);