Not Enough Animations

Not Enough Animations

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Soft issue with held items

Closed this issue · 2 comments

commented

Items that are held with a raised arm — like torches, lanterns, and compasses — rotate the right hand away from the player, but the left hand toward the player. It creates this asymmetry. Shouldn't both hands move the item away from the player to make it more realistic, like holding a light source away from your face?

commented

Huh, sounds like a missing - somewhere. I'll look into it. The offhand/left arm is always a bit tricky.

commented

I think this was either fixed already, or maybe seen incorrectly? Both arms seem to follow the camera/head correctly, not one inverted.