Crash
Julienraptor01 opened this issue · 8 comments
If you make another window in focus then try to get minecraft back the game crashes
latest.log
-- System Details --
Details:
Minecraft Version: 1.18.1
Minecraft Version ID: 1.18.1
Operating System: Windows 10 (amd64) version 10.0
Java Version: 17.0.1, Microsoft
Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft
Memory: 2560025224 bytes (2441 MiB) / 3959422976 bytes (3776 MiB) up to 4294967296 bytes (4096 MiB)
CPUs: 12
Processor Vendor: GenuineIntel
Processor Name: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz
Identifier: Intel64 Family 6 Model 158 Stepping 10
Microarchitecture: Coffee Lake
Frequency (GHz): 2,59
Number of physical packages: 1
Number of physical CPUs: 6
Number of logical CPUs: 12
Graphics card #0 name: NVIDIA GeForce RTX 2060
Graphics card #0 vendor: NVIDIA (0x10de)
Graphics card #0 VRAM (MB): 4095,00
Graphics card #0 deviceId: 0x1f11
Graphics card #0 versionInfo: DriverVersion=30.0.15.1215
Graphics card #1 name: Intel(R) UHD Graphics 630
Graphics card #1 vendor: Intel Corporation (0x8086)
Graphics card #1 VRAM (MB): 1024,00
Graphics card #1 deviceId: 0x3e9b
Graphics card #1 versionInfo: DriverVersion=30.0.100.9684
Memory slot #0 capacity (MB): 8192,00
Memory slot #0 clockSpeed (GHz): 2,67
Memory slot #0 type: DDR4
Memory slot #1 capacity (MB): 8192,00
Memory slot #1 clockSpeed (GHz): 2,67
Memory slot #1 type: DDR4
Virtual memory max (MB): 32610,35
Virtual memory used (MB): 18833,27
Swap memory total (MB): 16384,00
Swap memory used (MB): 948,63
JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx4G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
Launched Version: fabric-loader-0.13.3-1.18.1
Backend library: LWJGL version 3.2.2 build 10
Backend API: NVIDIA GeForce RTX 2060/PCIe/SSE2 GL version 3.2.0 NVIDIA 512.15, NVIDIA Corporation
Window size: 1920x1080
GL Caps: Using framebuffer using OpenGL 3.2
GL debug messages:
Using VBOs: Yes
Is Modded: Definitely; Client brand changed to 'fabric'; Server brand changed to 'fabric'
Type: Integrated Server (map_client.txt)
Graphics mode: fancy
Resource Packs: vanilla, file/My Base Resource Pack 3.1.zip, file/My Nicer Extension Resource Pack 3.1.zip
Current Language: Français (France)
CPU: 12x Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz
Server Running: true
Player Count: 1 / 8; [class_3222['Julienraptor01'/161, l='ServerLevel[Nouveau monde]', x=-1.26, y=70.00, z=21.77]]
Data Packs: vanilla
There is no crash in that log. Don't think that NEA and this are related at all?
this is but it's an instant crash
But what should I tell you, it works for me, it works for thousands of other people, and there isn't even a crashlog linking the mod to the crash. Probably a bad driver, broken lib, windows install, jdk, hardware, or whatever.
it happened like 3 times in a row then i just tried to record my screen now with obs to show it and it didn't crash anymore