Game startup Crash with CraftingTweaks starting from build 96 (2.1.10) [Fixed in Dev]
SilearFlare opened this issue · 2 comments
Hello again. Haven't been playing in a while, I was updating my modpack and realized that craftingtweaks' NEIHotkeyCheck was unerringly crashing my gamewhen loading a world. I tried to reproduce the crash with a barebones instance with only NEI 2.1.11 and CraftingTweaks added, and sure enough it crashed again. When I tested with 2.1.8 (Jenkins build 92) it worked fine. ̶I̶ ̶h̶a̶v̶e̶ ̶p̶i̶n̶p̶o̶i̶n̶t̶e̶d̶ ̶t̶h̶e̶ ̶c̶r̶a̶s̶h̶ ̶s̶t̶a̶r̶t̶i̶n̶g̶ ̶f̶r̶o̶m̶ ̶b̶u̶i̶l̶d̶ ̶9̶7̶ ̶(̶2̶.̶1̶.̶1̶0̶)̶.
Edit: After another check, build 96 crashed my game. Since 95 worked fine, dd18d2b is the most likely cultprit.
Craftingtweaks' author has long moved to 1.17 and sadly I've got the sinking feeling he doesn't particularly care if his 7 year old product crashes with a very specific unreleased build of a fork of a mod. Could you please look into what happened with that makes it trigger craftingtweaks' hotkey check and crash?
Here is the crashlog (using build 97):https://paste.ee/p/AJnkV
Thank you very much in advance.
Thanks for tracking down the commit that broke this! Sorry, I removed some unused methods in that commit, but didn't realize that there were NEI add-ons which used those methods. The linked PR above adds them back in, and should fix this crash.