Implement a better method for Emissive Texture Support handling
cocona20xx opened this issue ยท 0 comments
https://github.com/PuzzleMC/Puzzle contains a rudimentary Emissive Texture Support impl for entities which avoids the transparency caused by using an EyesFeatureRenderer
descendant, as is the case in Novahook's implementation. May be worth to allow for users to toggle this behavior as a config option?