Feature Request: Report what's invalid about the casing
sandalle opened this issue ยท 3 comments
Based on #135 , it would be nice if the UI reported what is wrong with the reactor for it to be valid. :)
e.g. in Big Reactors, right-clicking on the multi-block with an empty hand will output the <x,y,z> of which block(s) are missing/invalid for the multi-block to form.
Well, it was a little bit of trouble, but I've added this functionality partially. Due to the nature of the structure checks, the precise position of the missing/misplaced block will not be found everytime, but if it can be, then you will be told in the controller GUI.
Luckily, usually the controller will be able to tell you the position when the structure is close to complete, which is obviously when it's easiest to miss something. Hopefully a mistake or incompleteness should be reasonably apparent otherwise.