Using the Fluid Infuser to create Immersive Engineering Treated Planks causes texture error
JimmyAllnighter opened this issue ยท 1 comments
Combining Creosote Oil from Immersive Engineering on wooden planks in the Fluid Infuser to create Treated Wood Planks causes these weird pink squares. They're functional as in I can place them in the world and they will be the proper Infused Wood (and upon breaking too).
According to the tooltip, it appears to be a problem with the item ID? Note the #7519/0 (normal Treated Planks) vs #7519/32767 for the Fluid Infuser output.
Hopefully this is just a simple fix adjusting the output of the Fluid Infuser. Thanks!