NuclearCraft

NuclearCraft

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[BUG] "Virtual Liquid" in NuclearCraft

xsun2001 opened this issue ยท 1 comments

commented

#Recently I am playing a modpack with about 80 mods including NuclearCraft. But I noticed there is a lot of strange liquid that says it belongs to NuclearCraft. When I get it from the jei, it gave me a forge:bucketfilled item with 2 nbt tags. I right clicked to pour the liquid, a purple-black liquid appeared. At first, I think it just missed its texture. But when I exited and reentered the world, the liquid all disappeared! And if pour the liquid in a server with modpack's mods, it crashed with a tons of NullPointerException.
I think there is something wrong with the integration with NC and other mods such as TConstruct. NC seems to generate a lot of "virtual liquid" as the result of molten other mod's metal. And those liquid are not properly registered.
Sorry for my poor English.

Some example of NC's strange liquid:
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When liquid is poured...
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But it disappeared after reentering
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TConstruct's molten metal works well, and they won't disappeared...
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The crash report of the unfortunate server. And the mods list also printed in this report.
https://paste.ubuntu.com/p/HhGSfTq5zf/

commented

Hey there! The issue is that you do not have the fluid block registration enabled in the NC config - it is disabled by default as they can take up a large amount of block IDs. If you want the fluids in-world, then you just have to enable this option :)