Radiation is not affecting passive mobs/villagers
ElectroBot opened this issue ยท 1 comments
In my other issue #371 (comment) you mentioned that animals will be hurt by high levels of radiation, but even when I dropped a stack of HECf-251 Oxide Fuel which showed as 71 rads/t being emitted in that chunk, none of the animals/villagers were affected. Hostile mobs are significantly buffed.
MC: 1.12.2
Forge: 14.23.5.2768
Nuclearcraft: 2.12e--1.12.2
EDIT:
default configs for everything except enabling radiation and restarting client afterwards, then creating the world in creative.