NuclearCraft: Overhauled

NuclearCraft: Overhauled

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ID + NC Reactor/Turbine Bug

cadurf opened this issue ยท 6 comments

commented

ID don't work right in NC reactor and turbine, it get steam and can't send direct to turbine, need to send to a tank and then to the turbine and its slow even in 1 tick config (using importer in reactor and exporter in turbine)

commented
2025-01-26.17-26-13.mp4

yes, integrated.
i'm using the E2EE 1.54.0, i don't know the version of NC.
ID can pull from reactor to a tank, but can't push from tank to turbine.

commented

@cadurf By ID do you mean Integrated Dynamics? Which version of NC is this? I'm guessing you mean that ID is unable to transport steam from the steam vent of the reactor to the input vent of the turbine? Have you made sure that the fission vent has been set to output mode by right-clicking with the multitool?

commented

@cadurf After reading this Reddit answer, I understood that you actually want a fluid interface on the fission vent rather than a fluid importer, as ID doesn't really work like a pipe network with an internal intermediate fluid storage. I was then able to get it to work:
Image

commented

It's good to know that it works with the interface directly on the reactor, but if you close the map and return it continues working? because in my test world if i close the map and enter again the exporter stops.

And i wanted an intermediate storage to store the excess it produces for when necessary or when the reactor is turned off, but i know a way to make this (and i don't like it).

commented

@cadurf Just tested in version 2o.7.7 and yes, the interface and exporter continue to work correctly after closing and re-opening the save.

commented

I think this issue can be closed? Let me know if there are still problems!