
[documentation]
HanJiang-cn opened this issue · 0 comments
Hello! I was browsing CurseForge and came across your mod, and your mod is really great!!! When I downloaded it there was no Chinese, so I translated it, below is the lang.json file after I translated it. Thank you for developing such a great mod!
{
"item.numismatic-overhaul.bronze_coin": "铜币",
"item.numismatic-overhaul.silver_coin": "银币",
"item.numismatic-overhaul.gold_coin": "金币",
"item.numismatic-overhaul.money_bag": "钱袋",
"block.numismatic-overhaul.shop": "商店",
"block.numismatic-overhaul.inexhaustible_shop": "用之不竭的商店",
"block.numismatic-overhaul.inexhaustible_shop.tooltip": "仅仅只是个创意——永不缺货",
"block.numismatic-overhaul.piggy_bank": "储钱罐",
"gui.numismatic-overhaul.shop.price": "价格",
"gui.numismatic-overhaul.shop.inventory_title": "商店库存",
"gui.numismatic-overhaul.shop.merchant_title": "商店",
"gui.numismatic-overhaul.shop.transfer_tooltip.enabled": [
"漏斗",
{
"text": " 可以 ",
"color": "#28FFBF"
},
"将物品放进该商店"
],
"gui.numismatic-overhaul.shop.transfer_tooltip.disabled": [
"漏斗",
{
"text": " 不可以 ",
"color": "#EB1D36"
},
"将物品放进该商店"
],
"gui.numismatic-overhaul.purse_title": "钱袋",
"numismatic-overhaul.empty": "空的",
"filled_map.end_city": "终级探索者地图",
"currency.numismatic-overhaul.bronze": "铜",
"currency.numismatic-overhaul.silver": "银",
"currency.numismatic-overhaul.gold": "金",
"itemGroup.numismatic-overhaul.main": "钱币革新",
"itemGroup.numismatic-overhaul.main.button.modrinth": "Modrinth",
"itemGroup.numismatic-overhaul.main.button.curseforge": "CurseForge",
"itemGroup.numismatic-overhaul.main.button.github": "GitHub",
"itemGroup.numismatic-overhaul.main.button.discord": "Discord",
"text.config.numismatic-overhaul.title": "钱币革新配置",
"text.config.numismatic-overhaul.option.enableVillagerTrading": "启用村民交易",
"text.config.numismatic-overhaul.option.enableMcaCompatibility": "启用对MCA的兼容",
"text.config.numismatic-overhaul.option.pursePositionX": "钱袋的X轴坐标",
"text.config.numismatic-overhaul.option.pursePositionY": "钱袋的Y轴坐标",
"text.config.numismatic-overhaul.option.generateCurrencyInChests": "在战利品箱中生成货币",
"text.config.numismatic-overhaul.category.lootOptions": "战利品的生成",
"text.config.numismatic-overhaul.option.lootOptions.desertMinLoot": "在沙漠神庙生成的战利品最低为",
"text.config.numismatic-overhaul.option.lootOptions.desertMaxLoot": "在沙漠神庙生成的战利品最大为",
"text.config.numismatic-overhaul.option.lootOptions.dungeonMinLoot": "在地牢生成的战利品最低为",
"text.config.numismatic-overhaul.option.lootOptions.dungeonMaxLoot": "在地牢生成的战利品最大为",
"text.config.numismatic-overhaul.option.lootOptions.structureMinLoot": "在“结构”生成的战利品最低为",
"text.config.numismatic-overhaul.option.lootOptions.structureMaxLoot": "在“结构”生成的战利品最大为",
"text.config.numismatic-overhaul.option.lootOptions.strongholdLibraryMinLoot": "在要塞图书馆生成的战利品最低为",
"text.config.numismatic-overhaul.option.lootOptions.strongholdLibraryMaxLoot": "在要塞图书馆生成的战利品最大为",
"gamerule.moneyDropPercentage": "死亡时掉落货币的百分比",
"gamerule.moneyDropPercentage.description": "在指令被关闭时,可以控制玩家死亡时掉落货币的百分比"
}